Hey all, returning player from several years ago. I’ve been using a robot based deck I picked up then that I was successful with, but since I’m in Wild, I’m seeing a lot of cards I’m not familiar with.
This is what I’m currently running:
2 Click-Clocker
2 Mecharoo
2 Bomb Toss
2 Fireworks Tech
2 Galvanizer
2 Upgradable Framebot
2 Venomizer
2 Metaltooth Leaper
1 SN1P-SN4P
2 Spider Bomb
1 Ursatron
2 Explodinator
2 Replicating Menace
1 Leeroy Jenkins
2 Wargear
1 Zilliax
2 Missile Launcher
Is this still viable? I win more than I lose, but I’m getting absolutely mauled in some matchups. Generally if I curve well, I’ll win. But any mid-late game enemy taunts really slow my gameplan down and by turn 10, I feel like I don’t have enough reach. Are there any must have replacements? Should I have more hard removal?
Please help 🙁
submitted by /u/EzraBlaize
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This information was first published at https://www.reddit.com/r/hearthstone/comments/13znl8n/wild_mech_hunter_help/
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